

Added four new quests: Black Knight's Fortress, Wanted!, Biohazard and What's Theirs Is Mine.
Added new building pieces and decorations, including thatched roofing, chandeliers and stained glass windows.
We've refactored the Cauldron to be a crafting table - recipes will be available for perusal! You may need to rebuild and replace your Cauldron for this change to take effect.
Skilling
Runecrafting has been reworked to support a new skilling activity - using the Rune Altar will give players the option to "Attune" runes or "Autocraft".
Attuning runes will grant bonus runes and XP, so get involved!
Anima vents have started to emerge across Ashenfall for players to interact with.
Raised the skill cap of all existing skills to 99. This does not include higher tier content which will be expanded upon in future updates, but you can already climb through the levels and claim your capes if you want to show off your commitment to the grind.
Miscellaneous
Dedicated Servers are now available. We've reworked the front-end user flow to get you in-game with up to 5 friends smoothly!
We've refactored the Quest UI.
New characters will be able to select a range of new hairstyles upon creation - character editing is coming in with the next major update!
Various bugfixes and stability changes.
Controller
We're continuing to refine our controller settings and keybinds as we progress through Early Access, and today we're updating a range of inputs and keybind for inventory management:
Tap LT: Drop Item / Transfer Item
Hold RT: Destroy Item
Hold Face Button: Split Stack
Tap LB/RB: Toggle Inventory Tab
Tap L3: Sort the focused inventory tab.
(Chest/Storage Inventory) Tap Y: Fill Chest Stacks
(Chest/Storage Inventory) Hold Y: Take all items from Chest.
Bug Fixes
Gameplay
Community Reported Fixes
Sealed Wooden Crate and Stacked Wooden Crate recipes were not unlockable in Standard Mode.
Resolved an issue where Pumpkin foods would have their Lifeward Restoration interrupted by sleeping.
Fixed a blocker that prevented players initiating the "Dragon Slayer" Quest if they started "Growing Pains" but have not yet completed it.
Fixed an issue that caused the Oak/T2 Stair Variants or Oak/T2 Small Wall to unlock at Level 18 Construction.
Fixed an issue where teleporting across the map via lodestone would cause Mount Animations and VFX would break.
Resolved an issue where Custom Worlds with 2x Damage would cause Axetral Projection to destroy the stumps as well as the trees.
Fixed an issue where users could not place decorations on top of tables without the table being placed on a Foundation.
General Fixes
Fixed an issue where opening the Spellbook with Q caused some users to experience performance dips as the spellbook opened.
Fixed an issue where characters walking up stairs would "tremor" or move unnaturally.
Resolved an issue where Vault Guardians would target traps if they took damage from them, and would not refocus aggro onto players. No infighting!
Fixed an issue where Personal Chests can't be linked or set to private in certain circumstances.
Environment
Community Reported Fixes
Fixed an issue where players could fall through a small gap at the border of Silverthorn Keep's outer walls.
Resolved an issue where Chests in the Swamp and Waterfall caves were invisible to clients in a multiplayer world.
Fixed a spot that obstructed access to an Iron Ore Node north of Coalridge Pass in Fellhollow.
Audio
Community Reported Fixes
Fixed an issue where Mounts would double up SFX when dismounted.
Fixed an issue with Windstep where game audio could slowdown.
Mod Doom






